Michael Faers
Concept Artist at High Voltage Software
New Orleans, LA, United States
Summary
From a young age Michael's passion for visual storytelling through video games, movies, and animation has played a critical role in his development as an artist. Stimulated by exploration with an eagerness for creative problem solving keeps Michael learning and pushing his skills, always seeking to improve and enhance his design sensibilities.
Primarily focused in character and creature concept art, Michael has also contributed to fully rendered illustrations, props, and environmental designs throughout his 10+ years working as a professional artist across a multitude of projects within the entertainment industry.
Aside from drawing and painting, Michael spends most of his time traveling and going on hiking adventures with his wife and two dogs.
Skills
Concept ArtIllustration3D ModelingDigital Sculpting
Software proficiency

Photoshop

Blender

Unreal Engine
Experience
Concept Artist at High Voltage Software
New Orleans, LA, United States of America
Freelance Illustrator at Warner Bros. Entertainment
Burbank, CA, United States of America
July 2021 - September 2021
Freelance Concept Artist at 9B Collective
Los Angeles, CA, United States of America
January 2021 - October 2021
Character Designer at Titmouse
Burbank, CA, United States of America
August 2020 - December 2020
Illustrator at WET (Design)
Sun Valley, CA, United States of America
August 2018 - August 2020
Freelance Concept Artist at Chroma Labs
Los Angeles, CA, United States of America
May 2018 - September 2018
Freelance Illustrator at Hello Design
Culver City, CA, United States of America
January 2018 - April 2018
Contract Concept Artist at Facebook
Menlo Park, CA, United States of America
Contract Illustrator at Netflix
Los Gatos, CA, United States of America
Concept Artist at Darklore Games
Pembroke Pines, FL, United States of America
December 2009 - August 2014
Concept Artist at Helm Systems
Weston, FL, United States of America
February 2007 - December 2009