I’m a concept artist active in the video game industry with over a decade of experience. I’ve worked for studios such as 9B Collective, Warner Bros, Titmouse, and am currently employed at High Voltage Software creating concepts for Epic Games' Fortnite.
I specialize in character and creature design with a generalized versatility extending to weapons, props, vehicles and key frame illustrations. I strive to put my best foot forward, delivering relevant concepts quickly while adapting to the needs of my team/client.